Part 2 Sponsorship

Crowd Funding has now closed at Offbeatr. Thankyou everyone who supported us. It was touch and go for a while, but we made our base target with minutes to spare. :O

http://offbeatr.com/project/redemption-of-the-crimson-empress-part-2-67812055153

Sunday 26 July 2015

New Release Available - Full Download Only

I have updated the game engine version to Renpy 6.99.4 which is supposed to be much faster. Hopefully this will translate to a smoother faster game.

This is a full download and you need to get it from here: http://www.mediafire.com/download/cs2j0wnj4kdjjd7/ROCER1.9.0-all.zip

Monday 20 July 2015

Status Update

Ok, so I did some testing last weekend with Renpy 6.99.4. Compatibility seems ok and the performance was better IMHO.

Sadly, to put this up, we will have to have a complete new install. The updater does not work for updates to the Renpy engine, only the game code and images. :(

I hope to not have to change the engine again if I can avoid it. What I would really like to do is convert the whole project to HTML-5, but that is BIG job. Artwork complete first, and then thing about things like that.

Sunday 28 June 2015

New Patch Release Available

1.8.12 is up. Use the updater to download. This is a very small release that finishes off the CGs for the Clavielle incident. (6 new)

The next scene that I plan to work on is the finale. After I have done that, I will go back and fill in the minor scenes.

Enjoy. :)


Saturday 30 May 2015

Status Update

I have to report that there is nothing much to report.

As you northern hemisphere folk come into summer, I am hopping that our artists will get some time to do a bit more.

I am really time poor at the moment, so I apologise I am dragging the chain a bit. Thankyou for your patience. We will get this game finished.

Monday 11 May 2015

Status Update

I am currently working on the artwork mainly. My current aim is to get the showdown with the High Priestess sequence finished in the next couple of weeks.

Here is an image from one of the bad ends. (If you succeed, no one dies :) )




Saturday 18 April 2015

Moving forward slowly...

Sorry it has been so long between updates. Things are moving forward right now, but just a bit slowly. I am focusing on getting some more artwork done.

The following pic is one that will be in the next release where the player has met a bad end. There is a matching good outcome, but I will leave that as a surprise for when you succeed in the challenge.

More updates in the coming weeks.

Monday 9 March 2015

New version available

A few small bug fixes including a missing image from when you visit Dzazd in her room. More new art work coming up in the next few weeks. :)