Well, it has been another busy week for us, but not with a lot to show right now. I have been working on more scene descriptions and the artists have been getting into their scenes.
With a total of eight of us working on the project now, I am taking on more of the role of project manager now as well as everything else.
We are aiming for a full beta of Part 2 in about April at this point, but there is still a long way to go. There will be some progress releases along the way for anyone that wants to take a look and any feedback will be appreciated. It will take a while to get the game balance right I think. That is, not too hard and not too easy.
The scenes you have seen of the court so far were in the small audience hall. We have just found the perfect model for the main hall. http://www.daz3d.com/sun-hall Sadly, it is not quite compatible with the software we are using so we are having to some work to adapt it, but I think the result will be worth it.
What was on the mind of the immortal Blue Guardian when she brought you, a strange round eared human from a parallel universe, into the world of the Crimson Empress of Eldara?
Redemption of the Crimson Empress is a single player standalone adult game in the Japanese Futanari (hermaphrodite) style with aspects of solitaire, an rpg/sim, and a visual novel. It is built on the Renpy game platform, has an original story line and original 3D rendered art work.
Part 2 Sponsorship
Crowd Funding has now closed at Offbeatr. Thankyou everyone who supported us. It was touch and go for a while, but we made our base target with minutes to spare. :O
http://offbeatr.com/project/redemption-of-the-crimson-empress-part-2-67812055153
Might I ask what software you use?
ReplyDeleteOf those of us working on the artwork, four are using Smith Micro's Poser and two are using DAZ Studio. :)
ReplyDelete